Start Roleplay aex chat bot

Roleplay aex chat bot

It compares both the players stats and the enemies stats and gives a result.

So lately I have been delving into the AD&D books a lot and chatting with people online about it on forums.

Unfortunately, I don’t have anyone to play it with and there are many like me on those forums.

Ones that monitor “runs”, ones that monitor duel games and record stats like deaths and deaths by whom, ones that organize that channel to organize a clan/guild and memberships [Non-clan members get auto-kicked and members get a ranking system], and most often, trivia bots. At the time, in an effort to keep the games alive, I began working on a way to allow us to play across the net, complete with a chat section, character sheets, and a “DM” function that allowed the current DM to see all necessary info on the other logged in characters.

That being said, I’ve seen chat bots do enough things to know that it’s possible for someone to create a campaign and role play bot. DM Bot: Upon being attacked, the flying creature, an Imp, descends upon you and attacks. Unfortunately, due to the time it took me to get the project to a “marginally functional” state, the games died anyway, and I ended up abandoning the project.

A trivia bot can give players points [I have played with Diablo II trivia bots and have some all time streaks and scores] based on the result of their answers.

This feature could be transformed into your experience and loot. The bot needs to be able to compare stats between opponents, that’s what is going to be truly difficult, but the role playing story part of it is just narrative with occasional “question-like” events that represent battles.

When a member mentioned that we could actively play over a chat, the light-bulb went off in my head.

Well, in my excessive time playing Diablo II, I have ran into a lot of cool chat bots. I have absolutely no knowledge of programming, let alone chat bots, so I figured I would ask here. Many, many years ago, I used to play Rifts® with a group of my friends, but sadly, we each went our separate ways.

We got together and tried to think of ways to play online with eachother.

Each person came up with some pretty good, but tedious ideas.

For that, I am thinking the second bot needs to have a database of all of the enemies you encounter, as well as the player stats.